There are lot of different skills in Farrim. ==== Navigation ==== Navigation is how well captain can handle ships steering, waves and winds ==== Tactics ==== Tactics is captains ability to position ships well in combat and make cleaver combat strategies against enemy. ==== Crew combat (melee)==== This skill defines, how well captain can lead his men in close quarters fight. Usually done by swords or close range guns like muskets. ==== Gunnery ==== Gunnery is skill which give an advantage when using [[combat|Cannon combat]]. With better gunnery skill captain is able to have better timing and more accurate targeting while crew is shooting with cannons. ==== Person Skills ==== Crews morale is decreasing when low on food or lot of fighting. Person skills defines how well captain can perform cheering up crew in darkest moments. Person skills are also utilized when knowledge hacking at Tavern of port ==== Farming ==== Skill which defines how well captains [[buildings|farms]] are managed and organized. ==== Wood Cutting ==== Skill which defines how well captains [[buildings|saw mills]] are managed and organized. If crew cuts without buildings, it has effect on how much wood they can get. ==== Mining ==== Skill which defines how well captains [[buildings|saw mills]] are managed and organized. If crew mines without buildings, it has effect on how much ore they can get. ==== Fishing ==== It have effect on how much fish crew can get when ordered to fish. ==== Trade ==== Trading helps get better price from goods in King's market, or in shady alleys